After more than half a year project break, we continue project cybertronic from now on. We aim to realize the new character design and additional maneuverability. At the same time we are working on a clean online gaming experience. If Character and the online feature are perfect and modular, they should be easy to combine. Of course, both are a challenge, but there is nothing we can not realize. It’s just a matter of leisure, because we have to earn a living elsewhere. No matter in what circumstances, it will be great.
In the last few months, a lot of power has been needed to get as far as we are now. We have revised our game concept, made many development tests, web page, social networks and a first crowdfunding campaign. Now it’s time for a break. How long is still unclear, but it is clear, we will not give up the project. We will report to you here and on the social networks if there is something new.
Until then we wish you a nice time 🙂
Because we want to give you a better insight into our project, we provide a playable version. The game is still incomplete, but we hope you see the potential in it. If yes, support us on Indiegogo, share or like the project on our social networks.
If you have questions, feedback, or report a bug, please feel free to contact us.
Nevertheless, we wish you a lot of fun 🙂